Students will experience on how to build a game using Roblox Studio while exploring on how to use programming language to control all the objects built in the studio. With Roblox Builder course, students will learn some knowledge on designing 3D objects as well as using coding to create games based on their creativity and eventually build their logical thinking.
Platform used:
Roblox Studio
Lessons:
24 lessons
Duration:
6 months for 16 lessons + Final Project
Skills:
Be Roblox Builder (BRB) Level 1:
| No | Lesson | Description | Skills |
| 1 | Introduction to Coding | Learn how to create and manipulate Parts in Roblox Studio. |
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| 2 | Introduction to Visual Modelling (3-D Object) | Using basic Parts to create more complex 3D models and customization on Parts surfaces. |
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| 3 | Deadly Lava | Creating a lava floor to response based on player behaviour. |
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| 4 | Introduction to Visual Modelling (3-D Object) – Part 2 | Using Studio built-in terrain tools to create landscape for different themes of game. |
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| 5 | Scoring Points – Creating a Leaderboard (Part 1) | Leaderboard is to allow players to set / view their points gained when playing the game. |
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| 6 | Scoring Points – Resetting Points (Part 2) | Reset the point for dead player using Character model in the Roblox Studio. |
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| 7 | Creating a Score Bar | Setting up information to player, view their score / health / level of the character. |
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| 8 | Creating an Interactive Button | Creating on-screen button for menus or action button. |
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| 9 | Responsive Graphical User Interface (Part 1) | When Player’s near doors, switches or built-in characters, interaction button should prompted to interact with other objects. |
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| 10 | Responsive Graphical User Interface (Part 2) | Learn how to customize information board in the game to provide useful instruction. |
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| 11 | Creating a Health Pickup | Using multiple Parts to create a health icon and learn to use Touch Event Listener on icon. |
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| 12 | Creating a Health Pickup – Part 2 | In multi-player game, it requires multiple health pickups function and this can be done via for loops and array concept. |
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| 13 | Effects and Environments – Part 1 | Learn how to create different effects with game objects in the game. |
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| 14 | Effects and Environments – Part 2 | Learn on creating filters, atmosphere and in-game light to make the game attractive. |
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| 15 | Music and Sound Effects | A game without music and sound effects is not interesting. Customize your own sound effect in this lesson. |
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| 16 | General Knowledge of Technology & Development | Learn how to detect and fix bugs in project.Understand game development world and get to know more game library in the industry. |
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| 17-24 | Revision + Final Project | Guide student how to build a mini game from zero to hero. Revision on concepts learn and learn how to apply each concept to final project. |
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Estimated Duration: 16 weeks + 8 weeks final projects (mini game)
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